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import { EVENT_DRAG, EVENT_DRAGGED, EVENT_DRAGGING, EVENT_MOUNTED, EVENT_UPDATED } from '../../constants/events';
import { FADE, LOOP, SLIDE } from '../../constants/types';
import { EventInterface } from '../../constructors';
import { Splide } from '../../core/Splide/Splide';
import { BaseComponent, Components, Options } from '../../types';
import { abs, isObject, min, noop, prevent, sign } from '../../utils';
import { FRICTION, LOG_INTERVAL, POINTER_DOWN_EVENTS, POINTER_MOVE_EVENTS, POINTER_UP_EVENTS } from './constants';
/**
* The interface for the Drag component.
*
* @since 3.0.0
*/
export interface DragComponent extends BaseComponent {
disable( disabled: boolean ): void
}
/**
* The component for dragging the slider.
*
* @since 3.0.0
*
* @param Splide - A Splide instance.
* @param Components - A collection of components.
* @param options - Options.
*
* @return A Drag component object.
*/
export function Drag( Splide: Splide, Components: Components, options: Options ): DragComponent {
const { on, emit, bind, unbind } = EventInterface( Splide );
const { Move, Scroll, Controller } = Components;
const { track } = Components.Elements;
const { resolve, orient } = Components.Direction;
const { getPosition, exceededLimit } = Move;
const listenerOptions = { passive: false, capture: true };
/**
* The base slider position to calculate the delta of coords.
*/
let basePosition: number;
/**
* The base event object saved per specific sampling interval.
*/
let baseEvent: TouchEvent | MouseEvent;
/**
* Holds the previous base event object.
*/
let prevBaseEvent: TouchEvent | MouseEvent;
/**
* Keeps the last TouchEvent/MouseEvent object on pointermove.
*/
let lastEvent: TouchEvent | MouseEvent;
/**
* Indicates whether the drag mode is `free` or not.
*/
let isFree: boolean;
/**
* Indicates whether the user is dragging the slider or not.
*/
let isDragging: boolean;
/**
* Indicates whether the slider exceeds limits or not.
* This must not be `undefined` for strict comparison.
*/
let hasExceeded = false;
/**
* Turns into `true` when the user starts dragging the slider.
*/
let clickPrevented: boolean;
/**
* Indicates whether the drag component is now disabled or not.
*/
let disabled: boolean;
/**
* The target element to attach listeners.
*/
let target: Window | HTMLElement;
/**
* Called when the component is mounted.
*/
function mount(): void {
bind( track, POINTER_MOVE_EVENTS, noop, listenerOptions );
bind( track, POINTER_UP_EVENTS, noop, listenerOptions );
bind( track, POINTER_DOWN_EVENTS, onPointerDown, listenerOptions );
bind( track, 'click', onClick, { capture: true } );
bind( track, 'dragstart', prevent );
on( [ EVENT_MOUNTED, EVENT_UPDATED ], init );
}
/**
* Initializes the component.
*/
function init(): void {
const { drag } = options;
disable( ! drag );
isFree = drag === 'free';
}
/**
* Called when the user clicks or touches the slider.
* Needs to prevent the default behaviour when the slider is busy to deny any action, such as dragging images.
* Note that IE does not support MouseEvent and TouchEvent constructors.
*
* @param e - A TouchEvent or MouseEvent object
*/
function onPointerDown( e: TouchEvent | MouseEvent ): void {
if ( ! disabled ) {
const isTouch = isTouchEvent( e );
if ( isTouch || ! e.button ) {
if ( ! Move.isBusy() ) {
target = isTouch ? track : window;
prevBaseEvent = null;
lastEvent = null;
clickPrevented = false;
bind( target, POINTER_MOVE_EVENTS, onPointerMove, listenerOptions );
bind( target, POINTER_UP_EVENTS, onPointerUp, listenerOptions );
Move.cancel();
Scroll.cancel();
save( e );
} else {
prevent( e, true );
}
}
}
}
/**
* Called while the user moves the pointer on the slider.
*
* @param e - A TouchEvent or MouseEvent object
*/
function onPointerMove( e: TouchEvent | MouseEvent ): void {
if ( ! lastEvent ) {
emit( EVENT_DRAG );
}
lastEvent = e;
if ( e.cancelable ) {
if ( isDragging ) {
const expired = timeOf( e ) - timeOf( baseEvent ) > LOG_INTERVAL;
const exceeded = hasExceeded !== ( hasExceeded = exceededLimit() );
if ( expired || exceeded ) {
save( e );
}
Move.translate( basePosition + constrain( coordOf( e ) - coordOf( baseEvent ) ) );
emit( EVENT_DRAGGING );
clickPrevented = true;
prevent( e );
} else {
const diff = abs( coordOf( e ) - coordOf( baseEvent ) );
let { dragMinThreshold: thresholds } = options;
thresholds = isObject( thresholds ) ? thresholds : { mouse: 0, touch: +thresholds || 10 };
isDragging = diff > ( isTouchEvent( e ) ? thresholds.touch : thresholds.mouse );
if ( isSliderDirection() ) {
prevent( e );
}
}
}
}
/**
* Called when the user releases pointing devices.
* Be aware that the TouchEvent object provided by the `touchend` does not contain `Touch` objects,
* which means the last touch position is not available.
*
* @param e - A TouchEvent or MouseEvent object
*/
function onPointerUp( e: TouchEvent | MouseEvent ): void {
unbind( target, POINTER_MOVE_EVENTS, onPointerMove );
unbind( target, POINTER_UP_EVENTS, onPointerUp );
if ( lastEvent ) {
if ( isDragging || ( e.cancelable && isSliderDirection() ) ) {
const velocity = computeVelocity( e );
const destination = computeDestination( velocity );
if ( isFree ) {
Controller.scroll( destination );
} else if ( Splide.is( FADE ) ) {
Controller.go( Splide.index + orient( sign( velocity ) ) );
} else {
Controller.go( Controller.toDest( destination ), true );
}
prevent( e );
}
emit( EVENT_DRAGGED );
}
isDragging = false;
}
/**
* Saves data at the specific moment.
*
* @param e A TouchEvent or MouseEvent object
*/
function save( e: TouchEvent | MouseEvent ): void {
prevBaseEvent = baseEvent;
baseEvent = e;
basePosition = getPosition();
}
/**
* Called when the track element is clicked.
* Disables click any elements inside it while dragging.
*
* @param e - A MouseEvent object.
*/
function onClick( e: MouseEvent ): void {
if ( ! disabled && clickPrevented ) {
prevent( e, true );
}
}
/**
* Checks whether dragging towards the slider or scroll direction.
*
* @return `true` if going towards the slider direction, or otherwise `false`.
*/
function isSliderDirection(): boolean {
const diffX = abs( coordOf( lastEvent ) - coordOf( baseEvent ) );
const diffY = abs( coordOf( lastEvent, true ) - coordOf( baseEvent, true ) );
return diffX > diffY;
}
/**
* Computes the drag velocity.
*
* @param e - A TouchEvent or MouseEvent object
*
* @return The drag velocity.
*/
function computeVelocity( e: TouchEvent | MouseEvent ): number {
if ( Splide.is( LOOP ) || ! hasExceeded ) {
const base = baseEvent === lastEvent && prevBaseEvent || baseEvent;
const diffCoord = coordOf( lastEvent ) - coordOf( base );
const diffTime = timeOf( e ) - timeOf( base );
const isFlick = timeOf( e ) - timeOf( lastEvent ) < LOG_INTERVAL;
if ( diffTime && isFlick ) {
return diffCoord / diffTime;
}
}
return 0;
}
/**
* Computes the destination by the velocity and the `flickPower` option.
*
* @param velocity - The drag velocity.
*
* @return The destination.
*/
function computeDestination( velocity: number ): number {
return getPosition() + sign( velocity ) * min(
abs( velocity ) * ( options.flickPower || 600 ),
isFree ? Infinity : Components.Layout.listSize() * ( options.flickMaxPages || 1 )
);
}
/**
* Returns the `pageX` and `pageY` coordinates provided by the event.
* Be aware that IE does not support both TouchEvent and MouseEvent constructors.
*
* @param e - A TouchEvent or MouseEvent object.
* @param orthogonal - Optional. If `true`, returns the coord of the orthogonal axis against the drag one.
*
* @return A pageX or pageY coordinate.
*/
function coordOf( e: TouchEvent | MouseEvent, orthogonal?: boolean ): number {
return ( isTouchEvent( e ) ? e.touches[ 0 ] : e )[ `page${ resolve( orthogonal ? 'Y' : 'X' ) }` ];
}
/**
* Returns the time stamp in the provided event object.
*
* @param e - A TouchEvent or MouseEvent object.
*
* @return A time stamp.
*/
function timeOf( e: TouchEvent | MouseEvent ): number {
return e.timeStamp;
}
/**
* Checks if the provided event is TouchEvent or MouseEvent.
*
* @param e - An event to check.
*
* @return `true` if the `e` is TouchEvent.
*/
function isTouchEvent( e: TouchEvent | MouseEvent ): e is TouchEvent {
return typeof TouchEvent !== 'undefined' && e instanceof TouchEvent;
}
/**
* Reduces the distance to move by the predefined friction.
* This does nothing when the slider type is not `slide`, or the position is inside borders.
*
* @param diff - Diff to constrain.
*
* @return The constrained diff.
*/
function constrain( diff: number ): number {
return diff / ( hasExceeded && Splide.is( SLIDE ) ? FRICTION : 1 );
}
/**
* Disables the component.
*
* @param value - Set `true` to disable the component.
*/
function disable( value: boolean ): void {
disabled = value;
}
return {
mount,
disable,
};
}
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